Village of Magic is the final project created while a student at Full Sail University which spanned 4 months of rapidly designing and developing the game. The player plays as a soldier that is tasked to destroy a wizard who is terrorizing the village with his bandit group. I was the team leader for the project and learned a lot from the experience. I learned how to manage different people with different sets of skills and talents. I also designed and created the first person combat, weapon system, quest systems, save system, player shops, inventory system, final boss, and multiple levels in the game.

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